Bring your tracks to life! Dehumaniser 2 is a powerful vocal processor for complex vocal sound effects and dialogue processing. Create creatures, monsters, and robots quickly and easily with Dehumaniser 2’s intuitive and modular workflow.
Customize and combine effect modules for unlimited creative possibilities, or get started right away with 100 ready-made presets.
Dehumaniser 2 is a one-stop solution that brings you important vocal sound design features, making it the perfect plug-in for use in movies, TV, video games, live performances and more.
Renowned sound engineers have used 10 core modules and over 100 impressive presets to bring otherworldly characters to life in blockbusters such as Avengers: Age of Ultron, The Jungle Book, Far Cry 4, The Conjuring and Stranger Things.
This versatile vocal processor eliminates the hassle of setting up complex processing chains and allows designers to start their creative work right away.
Run samples with amplitude, pitch, or a range of audio descriptors, or with the Sample Launcher. This includes rare and unusual animals such as the Bengal tiger and the black leopard, which were recorded by our sound engineer in Thailand.
Drag and drop selected audio files from our audio sample folder to get started on your audio design. These audio files supplied with the plugin are included in the installation.
• Use Dehumaniser 2 in industry-standard DAWs including Pro Tools, Logic, Reaper, Live, Cubase and Digital Performer
• Run multiple instances of Dehumaniser 2 on different tracks or buses
• Automate hundreds of parameters for unprecedented control over your processing and workflow
• Clearly see the layout of audio routings with our modular, node-based system
• Use up to two instances of each node; use multiple pitch shifters, granular processors, spectral or convolution processes or more in complex serial or parallel signal paths
• Create systems and settings which are truly performable
• Our factory library ships with over 100 thrilling presets and 133 high-quality animal recordings, including Tigers , Leopards, Pigs, Parrots and more
• Jump straight into creature design or create your own settings
• Trigger sample sounds based on amplitude, pitch or from a range of audio descriptors
• Create dynamic effects that react to the input signal; create processing engaged by pitch or amplitude settings per node
• Select between peak level, RMS level, energy difference or pitch tracking to bring your signal to life
• Midi control, assign and recall
• Gate, EQ and Limiters per module (including input and output)
• Custom ‘drawer’ macro system per node
• Envelope-follow based on pitch or noise content as well as amplitude, per module in your custom system