Relive the reverbs of the 90s video game generation. Signature reverbs from countless legendary SNES, N64, and PSX games. Accurate game presets with one click, plus hardcore custom Geek modes. Instantly transport any sounds straight into the universes of your favorite classic games. Add a unique touch to lo-fi music, EDM, digitalfu or anything else that needs a retro effect.
Retro Quality, DSP Perfection
The Super Nintendo Entertainment System (SNES), Nintendo 64 (N64), and the original Sony PlayStation (PSX) are home to some of the most beloved video game soundtracks of all time. Programmers had to resort to clever tricks and strategies to create luxurious reverbs on very low-end hardware, using special algorithms, filters, and delays designed to minimize CPU load.
With GameVerb, these ingenious reverb algorithms are not just emulated, but fully recreated in modern code, giving you the exact sound and control that composers and sound designers of the era had… only much more conveniently.
Super Nintendo
Classic SNES Delay Choose from dozens of presets that recreate the sounds of some of the most iconic SNES series like Mario, Mega Man X, Donkey Kong Country, and Final Fantasy. Adjust the intensity you need with time, feedback, and channel settings. For even more control, enter SNES Geek Mode and use the sliders to adjust FIR, the element that defined the sound of so many iconic SNES soundtracks and songs.
PlayStation
Nine classic PSX reverbs, each with their own unique character: Room, Studio Small, Studio Medium, Studio Large, Hall, Space Echo, Echo, Delay, and Half Echo. Use the Size, Feedback, Decay, and Width controls to tailor the reverb to your mix.
Nintendo 64
Nintendo’s 64-bit platform didn’t originally have its own reverb. Instead, it provided developers with a set of components to create their own reverb.
To do this, we’ve included three modes. Mode 1 is a delay line reverb, used in many EAD games like Ocarina of Time, Super Mario 64, and Mario Kart 64, among others. Mode 2 uses comb filters to recreate the reverb of over 100 classic games, including Mario Party 3, Super Smash Bros., Donkey Kong 64, Banjo-Kazooie, and Kirby 64: The Crystal Shards. The third mode, unique to GameVerb, cycles through two classic modes.
Customize presets or create your own sound using time, feedback, decay, and comb output controls. You can also enter N64 Geek Mode and fine-tune the comb filter settings down to the smallest detail.
- 5 stereo modes: Stereo, Mono Left, Mono Right, Mono Sum, Mid
- Global (plugin-level) presets
- Plugin A/B states and one-button switching
- Global bypass
- Dry and Wet controls with optional feedback control and lock (prevents presets from changing Dry/Wet)
- Pre- and post-processing LP filters
- Sample rate reduction: 11 kHz, 22 kHz, 32 kHz, 44.1 kHz, all with optional anti-aliasing
- SNES-style bit rate reduction (BRR) with 5 modes and an adaptive mode
- Output clipping