Decoded from a floppy disk of unknown origin, Lair is a teleporter through time and place, converted into a reverb effect. Combining three custom-built reverbs with an extensive collection of complex parameters and chaotic modifiers, Lair is a doorway to worlds familiar, abhorrent, and alien.
- Global controls for mix, global reverb, reverb sparsity and pre-delay.
- Three individual reverb modes, or “devices,” each with two unique modifiers to create special effects.
- The Artifact unit provides a dark, diffuse, spring-like reverb.
- Volatility randomly changes the reverberation time with variable width.
- Tension adjusts the duration of the Artifact’s echo.
- Mirror device for metallic, flickering sounds; steel plate in purgatory.
- Purity refines the reverb down to the most important tones with its adjustable Focus frequency.
- Glister mixes crazy pitched harmonies.
- Rift • a device for receiving mystical echoes from other planes.
- Attunement draws ghostly resonances from the abyss by controlling their harmonic Shade.
- Instability dissolves the portal in bottomless entropy.
- Dynamic block, including adjustment of quantity, mixing, dry signal drive and three types of distortion.
- Modulation system with three waveform options for everything from • subtle movement to sea delirium.
- Darkness and lightness of tones with unique behavior for each device.
- Stereo width controls, including independent Dry and Wet signal pans.
- Dynamic muting section including adjustable decay time.
- Custom preset system with 77 factory presets cataloging Lair’s extensive library of spaces.