Strikeforce 2 is a library of Hollywood cinematic percussion designed specifically for media composers. Whether you’re writing music for a TV show, film, or creating epic game scores, Strikeforce 2 will quickly become a favorite percussion tool in your arsenal.
Brand new and beloved by many Hollywood film composers, Strikeforce 2 will be used in film and game projects such as Marvel’s upcoming game 1943 Rise of Hydra, League of Legends, and the Netflix show Missing: Dead or Alive?, to name a few.
Strikeforce 2 features a huge selection of expressive ensembles and solo percussion instruments. All of these instruments were created specifically for this library, from the softest touch to the hardest drum hits. All instruments have 16 loops on each of the 6 dynamic layers, which ensures realism, playability and a lot of variation.
Strikeforce 2 is not an update or replacement for the original Strikeforce, but rather a full-fledged library in its own right and a fantastic addition that expands the Strikeforce percussion universe.
Strikeforce 2 differs from the original Strikeforce in that the palette of instruments is completely different. However, they share the same layout and methodology, and as a result, they combine perfectly in a session. Stylistically, if the original Strikeforce is a grandiose Gladiator-style sound, Strikeforce 2 is more of a hard-hitting Dune or Black Panther-like sound.
Strikeforce 2 wouldn’t be an epic library without our powerful percussion. We also have a whole bunch of really useful, small-sized, high-energy percussion instruments that can be used in a mix.
- A total of 145 brand new instruments!
- 92 large percussion instruments! (16 loops in 6 dynamic layers)
- 41 medium and small percussion instruments! (16 loops in 6 dynamic layers)
- 12 other percussion instruments (16-32 loops)